Methods
- addSubStat(type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta, count: number, steps: number): this
Parameters
type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta
count: number
steps: number
Returns this
- level(level: number): this
- mainStat(type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta): this
Parameters
type: Defence | MaxHP | Attack | Speed | CriticalChance | CriticalDamage | BreakDamageAddedRatio | BreakDamageAddedRatioBase | HealRatio | MaxSP | SPRatio | StatusProbability | StatusResistance | CriticalChanceBase | CriticalDamageBase | HealRatioBase | StanceBreakAddedRatio | SPRatioBase | StatusProbabilityBase | StatusResistanceBase | PhysicalAddedRatio | PhysicalResistance | FireAddedRatio | FireResistance | IceAddedRatio | IceResistance | ThunderAddedRatio | ThunderResistance | WindAddedRatio | WindResistance | QuantumAddedRatio | QuantumResistance | ImaginaryAddedRatio | ImaginaryResistance | BaseHP | HPDelta | HPAddedRatio | BaseAttack | AttackDelta | AttackAddedRatio | BaseDefence | DefenceDelta | DefenceAddedRatio | BaseSpeed | HealTakenRatio | PhysicalResistanceDelta | FireResistanceDelta | IceResistanceDelta | ThunderResistanceDelta | WindResistanceDelta | QuantumResistanceDelta | ImaginaryResistanceDelta | SpeedDelta
Returns this